Wojtek Fus
Wojtek Fus
Concept Designer
Gdansk, Poland

Summary

I'm Wojtek Fus, Polish concept designer working on AAA video game projects since late 2011. I've been involved in a wide range of productions providing a variety of work such as promo art, character design, environment design and matte painting.

Some of my recent work include The Witcher 3: Wild Hunt, Horizon: Zero Dawn, Detroit: Become Human and many more! Over the past 3 years I've been working closely with many studios such as: One Pixel Brush, CD Project Red, Guirella Games, Quantic Dream and Platige Image.

Together with fellow artist Jonas De Ro and Darek Zabrocki we launched Level Up. A highly successful, free, online learning platform that connected over 60,000 artist on their journey to become professional.

In my free time I love to explore new tools and technologies and apply them to my workflow. This constant search for a new and fresh way of communicating stories very strongly drives the look of my art.

Skills

Concept DesignConcept ArtIllustrationMarketing IllustrationVisual EffectsCharacter DesignVisual DevelopmentIndustrial DesignDigital PaintingEnvironment DesignMatte Painting

Software proficiency

Photoshop
Photoshop
Blender
Blender
Cinema 4D
Cinema 4D
3DCoat
3DCoat
ZBrush
ZBrush
Keyshot
Keyshot
Octane Render
Octane Render
DAZ Studio
DAZ Studio
SketchUp
SketchUp
Vue
Vue
World Machine
World Machine
Unreal Engine
Unreal Engine